Hey, my name is
Senior Software Engineer
Years of experience
Projects done
Clients
Unity Development
Nvidia Omniverse
Machine Learning
Augmented Reality
Virtual Reality
Game Development
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Master of Science (MS) Computer Science
Bachelor of Science (BS) Information Technology
• Designed and optimized simulation pipelines in NVIDIA Omniverse Isaac Sim for high-quality synthetic dataset generation.
• Collaborated with machine learning and computer vision teams to define data requirements for algorithm training and validation.
• Integrated digital twin technology into XR applications, enhancing real-time simulations and user experiences.
• Spearheaded the development of immersive VR/AR applications using Unreal Engine and Unity, enhancing user engagement.
• Designed and implemented applications for Hololens utilizing Vuforia and VisionLib, improving accessibility in augmented reality.
• Developed high-performance virtual reality apps for Oculus Quest, CaveVR, and HTC Vive, contributing to a 30% increase in user retention.
• Conducted extensive research on hacker detection in Massively Multiplayer Online Role Playing Games using unsupervised machine learning techniques.
• Analyzed and processed PUBG data sourced from KAGGLE to identify patterns and anomalies.
• Collaborated with a team of researchers at the National University of Computer and Emerging Sciences to enhance gaming security.
• Developed skills in data analysis, machine learning, and cybersecurity, contributing to a safer gaming environment.
• Developed and integrated machine learning algorithms into Unity-based games, enhancing gameplay experience.
• Implemented OpenCV algorithms for object detection and recognition, improving game interactivity.
• Utilized Jira for effective project management, ensuring timely delivery of game features.
• Developed Gameplay systems using artificial intelligence for cross-platform applications.
• Assisted effectively with promoting test-driven development.
• Implemented both Gameplay mechanics and tools.
• Developed interactive game modules using the Unity3D platform.
• Controlled full life-cycle development responsibility, from initial design through implementation and support.
Delivering high-quality Unity games with precision and innovation.
Building immersive AR/VR experiences that blend reality with innovation.
Where real meets virtual — training AI through Omniverse-powered digital twins.