Hey, my name is

Ammar
Iqbal

Senior Software Engineer

Years of experience

0 +

Projects done

0

Clients

0

Unity Development

0 %

Nvidia Omniverse

0 %

Machine Learning

0 %

Augmented Reality

0 %

Virtual Reality

0 %

Game Development

0 %
Project Video Gallery

My Project Video Gallery

Click on any video to see its details on the right side.

Education & Experience

2019-2021

National University of Computer and Emerging Sciences - Lahore

Master of Science (MS) Computer Science

2012-2016

University of Punjab - Lahore

Bachelor of Science (BS) Information Technology

FEB 2025 -
present

Senior Software Engineer - Automata 1 - UAE

• Designed and optimized simulation pipelines in NVIDIA Omniverse Isaac Sim for high-quality synthetic dataset generation.
• Collaborated with machine learning and computer vision teams to define data requirements for algorithm training and validation.
• Integrated digital twin technology into XR applications, enhancing real-time simulations and user experiences.

SEP 2021 -
JAN 2025

Senior Software Engineer - FiveRivers Technologies

• Spearheaded the development of immersive VR/AR applications using Unreal Engine and Unity, enhancing user engagement.
• Designed and implemented applications for Hololens utilizing Vuforia and VisionLib, improving accessibility in augmented reality.
• Developed high-performance virtual reality apps for Oculus Quest, CaveVR, and HTC Vive, contributing to a 30% increase in user retention.

Aug 2020 -
SEP 2021

RESEARCHER - National University of Computer and Emerging Sciences

• Conducted extensive research on hacker detection in Massively Multiplayer Online Role Playing Games using unsupervised machine learning techniques.
• Analyzed and processed PUBG data sourced from KAGGLE to identify patterns and anomalies.
• Collaborated with a team of researchers at the National University of Computer and Emerging Sciences to enhance gaming security.
• Developed skills in data analysis, machine learning, and cybersecurity, contributing to a safer gaming environment.

Apr 2021 -
AuG 2021

Unity Developer - KIWI CREATIONS

• Developed and integrated machine learning algorithms into Unity-based games, enhancing gameplay experience.
• Implemented OpenCV algorithms for object detection and recognition, improving game interactivity.
• Utilized Jira for effective project management, ensuring timely delivery of game features.

DEC 2016 -
Dec 2018

Game Developer - One pixel lab

• Developed Gameplay systems using artificial intelligence for cross-platform applications.
• Assisted effectively with promoting test-driven development.
• Implemented both Gameplay mechanics and tools.

DEC 2015 -
Nov 2016

Internship - spyrologix

• Developed interactive game modules using the Unity3D platform.
• Controlled full life-cycle development responsibility, from initial design through implementation and support.

My services

01.

Game Development

Delivering high-quality Unity games with precision and innovation.

02.

AR / VR Development

Building immersive AR/VR experiences that blend reality with innovation.

03.

Nvidia Omniverse

Where real meets virtual — training AI through Omniverse-powered digital twins.